Batman: the Gathering

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Batman: the Gathering

Just in case I wasn’t clear before, I really like Batman. My internet went down recently so instead of doing homework I spent a good amount of my time making up this Batman cards using the Magic: the Gathering style. If you’re not familiar with the game, some of these cards might go over your head since the goal was to implement Batman character’s styles and traits into MtG rules and play styles. Still, there are some nice pictures. So that’s something.

Each character has two cards: a rare and a mythic rare, each showcasing a different character trait of that character. As a short introduction, the colors chosen do mean something. White tends to showcase order and vilgilance, though it doesn’t always mean the creature is a “good guy.” Black is corruption, greed, and decay. Red is about destruction and power. Blue is all about the mind, and having plenty of intelligence. And green is about connection with the earth, raw power, size, and life itself. If you’re a big MtG fan, I’m sure I’ve made more than a few oversteps in placement of colors, rules, etc. Still, I hope you enjoy!

Batman has two things going for him: brawn and brains. Typically, we see him dispatching thugs by beating them up, attacking them from the shadows, and all around being bad ass. However, Batman is also known as the “world’s greatest detective.” Personally, I think this is his strongest suit, so it gets the mythic rare treatment. With his brain, he can take on any foe – his brawn, and to a lesser extent his fighting skills, can always be outdone, but I’ve never seen someone outsmart Batman.

The two main abilities Clayface uses is his ability to shape shift his entire body to look like someone else, and his ability to shape shift his body to create weapons. In this way, he can use deception and raw strength to his benefit – much like Batman in a way. If you’re wondering what is meant by “equipment,” in the MtG game they’re basically weapons and armor.

While Joker isn’t exactly a great fighter, he is very smart, with degrees of intelligence ranging based on his writers at any time. In any case, he’s a brilliant chemist, manufacturing Joker venom and a wide selection of other chemical warfare items, which is shown by the “Punchline” card. The other card is meant to showcase Joker’s unpredictability and terror.

Penguin tends to be written in one of two ways: either he’s a typical criminal who steals items that fit into his bird persona, or he’s a corrupt, dirty dealing, emcee of the Iceberg Lounge; or both really. One card shows his love of collecting valuables, and the other shows his ability to control the playing field.

Again, the two natures of the character are being shown in two cards. Ivy always has two avenues she uses to commit crimes and get her way. She can either control plant life, speaking to them and being able to manipulate them in such a way that they take on a new life, or by seducing others with pheromones and general attractiveness.

Riddler is a brilliant man, matched only by Batman himself, but what drives him to crime is his need to prove to everyone just has much smarter he is than the general masses. He’s a master planner and executioner of elaborate traps and puzzles, but he’s also very vain and egotistical, which cause his obsession to leave clues for others to find their way to stop him.

There’s really only one side to Scarecrow, his ability to instill fear, so it was hard to split him up into two cards. Instead, I just went for double the fear fun. One card is Scarecrow’s ability to spread the fear gas among a wide population and cause people to turn on each other and themselves. The other card is about his ability to torment a person into madness and destruction with his fear gas, reveling in his sadistic pleasure that comes from causing someone the most fear possible.

How could I have a Two Face card and NOT use coin flips? In both cards, the coin can either be beneficial or not for the controlling player, which is how Harvey likes it – you must abide by the rules of random chance and fate.

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