(To be fair, Blastoise is pretty fucking cool.)
Magic: the Gathering
Admittedly, MtG is more popular amongst older buyers, buyers who don’t pester their mothers for cash to buy new cards. However, MtG is the game I came to love and there are franchises like Pokemon and Yu-Gi-Oh! that employ the same mechanics that annoy parents. See, trading card games like these operate on the idea that you get cards to build up a deck to play against other players in a game of preset rules and goals. It’s heavy on strategy and math and all that good stuff parents want to instill in their spawn, but you don’t get cards just for getting good grades. You have to pay.
In the game of MtG, a good deck is about 60 cards. You can either buy a pr-emade desk, which most do to get started, or make your own – which is where the fun begins. The best way to do is via booster packs, which hold 15 cards and are about $3.00. So that takes about four packs to make a deck. However, the packs are random, and so you’re going to need a lot more than four packs to make the deck you want. This comes out to a lot of cash. But wait, you figure, eventually you’ll get all the cards and that’s it. Perfect deck made, everything’s done. Wrong.
Like most everything else on this list, trading card games come out with new series and new generations, which means new cards to buy, and the older ones get more expensive as time goes on. When Pokemon was huge, I was also into the trading card game, though not for very long. What I do remember of it, however, was going to comic shops, begging to buy a booster pack, and being damn lucky if I could get one – which was fine because they had a one-pack-per-customer rule. I wont even get into the madness of the Foil Charizard (the greatest bargaining chip ever created).